Lavinia Bodale (VU): SightShare
Imagine you’re missing out on the friendship and on the life experiences that make game nights unforgettable. SightShare is a game changing device that breaks barriers, enabling visually impaired and blind individuals to participate fully in card and board games. Thanks to the help of machine learning, the device recognizes different games and provides audio guidance. It’s user friendly, customizable and fitting everyone’s needs. SightShare aims to make game playing more inclusive in a world where everyone can play and connect.
Youssef El Bouhassani (HvA): Modular content as a necessary condition for unlocking the potential of algorithms in personalised education The promise of AI to reduce the workload of teachers and create equal opportunities for students is not here yet. The methodology and tools to create modular content, allows both teachers and algorithms to provide personalized […]
Sara Geven (UvA): On track: a scientifically-informed ability tracking procedure to enhance equal learning opportunities Students in the Netherlands are allocated to different educational tracks at the age of twelve based on their teacher’s recommendation. Studies show students from disadvantaged backgrounds receive less ambitious track recommendations. Even within the same school, teachers use different tracking […]
Emitzá Guzmán (VU): The Best Ends by the Best Means: Bringing Ethics into Software Computer software is full of ethical problems. It manipulates voters, discriminates by people’s gender, race or social standing, raises enormous privacy problems and is often designed to be highly addictive. Very slowly, Parliaments and Congresses around the world are catching up […]